Monday, October 17, 2011

Use more than one computer rendering high-resolution images.

• If the scene geometry is not in proportion to, please use standard lights.
• Lighting on custom lights and auxiliary lighting master.
• adding floodlights to provide additional assistance and simulate ambient light reflected light. Demand adjust the light "double" value.
Tip: Avoid the light of the standard "double"architectural visualization value set to greater than 1.0. This will result in rendering the faded area (especially when you intend to convert the video). Greater than 1, instead of using "double" value is to add more light objects.

Introduction to Rendering
To 3ds? Max in the form of two-dimensional image or video to view the final outcome of the work, the need render the scene. By default, the rendering, the software uses the default scan line renderer to generate a specific resolution still images, and displayed on the screen in a separate window. But also provides a variety of rendering options, this tutorial will cover part of it.
Skill level: Beginner
Completion Time: 2 hours.
Features described in this tutorial
In this tutorial, you will learn how to do the following:
• will be a static image in different formats and resolutions rendered to the screen and a disk file.
• Use different renderers and pre-set.
• Use more than one computer rendering high-resolution images.
• rendering animation and still images into a movie file.
• Use the network field while rendering an image from a architectural visualization different animation.
• Render to create textures for use in the game.
Tutorial files
Note: You can find the program on CD-ROM to complete all the necessary files for this tutorial. In the implementation of this tutorial, please \ tutorials folder from the disc to the local installation directory.

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